Código:
#include <windows.h>
Código:
///// Declaramos la funcion ScreenShot()
void ScreenShot(char*BmpName);
void ScreenShot(char*BmpName)
{
HWND DesktopHwnd = GetDesktopWindow();
RECT DesktopParams;
HDC DevC = GetDC(DesktopHwnd);
GetWindowRect(DesktopHwnd,&DesktopParams);
DWORD Width = DesktopParams.right - DesktopParams.left;
DWORD Height = DesktopParams.bottom - DesktopParams.top;
DWORD FileSize = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+(sizeof(RGBTRIPLE)+1*(Width*Height*4));
char *BmpFileData = (char*)GlobalAlloc(0x0040,FileSize);
PBITMAPFILEHEADER BFileHeader = (PBITMAPFILEHEADER)BmpFileData;
PBITMAPINFOHEADER BInfoHeader = (PBITMAPINFOHEADER)&BmpFileData[sizeof(BITMAPFILEHEADER)];
BFileHeader->bfType = 0x4D42; // BM
BFileHeader->bfSize = sizeof(BITMAPFILEHEADER);
BFileHeader->bfOffBits = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
BInfoHeader->biSize = sizeof(BITMAPINFOHEADER);
BInfoHeader->biPlanes = 1;
BInfoHeader->biBitCount = 24;
BInfoHeader->biCompression = BI_RGB;
BInfoHeader->biHeight = Height;
BInfoHeader->biWidth = Width;
RGBTRIPLE *Image = (RGBTRIPLE*)&BmpFileData[sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)];
RGBTRIPLE color;
HDC CaptureDC = CreateCompatibleDC(DevC);
HBITMAP CaptureBitmap = CreateCompatibleBitmap(DevC,Width,Height);
SelectObject(CaptureDC,CaptureBitmap);
BitBlt(CaptureDC,0,0,Width,Height,DevC,0,0,SRCCOPY|CAPTUREBLT);
GetDIBits(CaptureDC,CaptureBitmap,0,Height,Image,(LPBITMAPINFO)BInfoHeader, DIB_RGB_COLORS);
DWORD Junk;
HANDLE FH = CreateFileA(BmpName,GENERIC_WRITE,FILE_SHARE_WRITE,0,CREATE_ALWAYS,0,0);
WriteFile(FH,BmpFileData,FileSize,&Junk,0);
CloseHandle(FH);
GlobalFree(BmpFileData);
}
USO:
Código:
AnsiString archivoBMP;
ScreenShot(archivoBMP.c_str());